Soul Of Darkness

A souls-like game played in a dungeon.

Soul of Darkness is a personal Souls-like action RPG project created in Unreal Engine, that immerses players in a dark, challenging world. With the single mission of defeating nine enemies and a final boss to claim a healing potion, this game combines intense combat mechanics with immersive audio-visual effects. Players engage in sword combat, utilizing dodging and a target lock system to strategically overcome enemies.

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Game Features

Developed in Unreal Engine, featuring Nine Enemy AI and one powerful Boss AI.

Sword-based combat with dodging and target lock for precision.

Health and stamina management for strategic depth.

Interactive treasure chest holding a healing potion as the mission’s reward.

Basic inventory system with four item slots.

Full UI, including main menu, pause, and options menus.

Immersive visual effects, audio, and atmospheric music.

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Design Focus

Designed challenging Souls-like combat with stamina and dodge systems

Balanced enemy AI and boss difficulty through iteration

Used VFX, audio, and UI to build a dark, tense atmosphere

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